TOMER TORGEMAN TOMER TORGEMAN TOMER TORGEMAN

Software Engineer

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Tomer Torgeman

Quick Facts

🎮 Game Developer

💻 Software Engineer

Unity C# C++ Unreal Engine Java JavaScript Python

About Me

I started my journey in the cybersecurity industry and then moved into the gaming industry which is where I have been since! I've worn many hats - Software Engineer, QA, Automation Engineer, and on the side I work on developing personal projects and courses.

Currently focused on developing casino games and improving system performance, combining innovative gameplay mechanics with robust technical solutions that ensure both entertainment and efficiency.

💻 Software Engineer 🎮 Unity Developer Automation Engineer

Featured Projects

First-Person Shooter

A challenging FPS game with unique levels and mechanics, built with Unreal Engine.

Toon Tanks

Third-person tank shooter where the aim is to destroy all your enemies (the turrets).

Crypt Raider

A puzzle game where you explore a dungeon and try to find a bronze statue.

Obstacle Assault

An Obstacle course game where your goal is to reach the end.

Performance Optimization

Unoptimized Load Time

Load time before optimization for reference could easily take 30+ seconds depending on the device.

Async Load Time

Load times were cut by 50-70% using asynchronous loading methods.

Cached Async Load Time

Load times reduced to 3-10 seconds using cached asynchronous methods.

My Journey

2021 - 2024
Software Engineer
Blastworks Inc.
  • Developed casino game features for 20,000+ users
  • Improved load times by 3-5x across platforms
  • Fixed critical synchronization issues
  • Implemented asynchronous asset loading
Unity C# Javascript Mobile development
2020 - 2021
QA Automation Engineer
Blastworks Inc.
  • Automated test processes
  • Conducted testing across 200+ games
  • Developed automation scripts
  • Managed multi-platform testing
Test Automation Bug Tracking and Reporting Performance Testing API Testing
2018
Software Test Automation Intern
Kaymera Technologies
  • Developed automated testing systems
  • Implemented CI/CD pipelines
  • Tested mobile applications
Continuous Integration/Continuous Deployment (CI/CD) API and Backend Testing Automated Testing Frameworks

Technical Arsenal

Game Development

Unreal Engine 70%
Unity 80%
C# 80%

Programming

C++ 70%
Java 80%
Python 65%

Quality Assurance/Automation

Test Automation 80%
Performance Optimization 80%
Manual Testing 85%

Get In Touch

Have a project in mind? Let's create something amazing together.

Location

Vancouver, Canada

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