Software Engineer
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🎮 Game Developer
💻 Software Engineer
I started my journey in the cybersecurity industry and then moved into the gaming industry which is where I have been since! I've worn many hats - Software Engineer, QA, Automation Engineer, and on the side I work on developing personal projects and courses.
Currently focused on developing casino games and improving system performance, combining innovative gameplay mechanics with robust technical solutions that ensure both entertainment and efficiency.
A challenging FPS game with unique levels and mechanics, built with Unreal Engine.
Third-person tank shooter where the aim is to destroy all your enemies (the turrets).
Load time before optimization for reference could easily take 30+ seconds depending on the device.
Load times reduced to 3-10 seconds using cached asynchronous methods.
Have a project in mind? Let's create something amazing together.
Vancouver, Canada